GRAPHIC NOVELS
CREATIVE WRITING WITH FIRST SECOND
Project Numero Uno withΒ FIRST SECOND is supposed to be TOP SECRET, so shhhhh! Donβt tell anybody! But I CAN tell you it's a graphic novel about creative writing, and...
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FIVE WISHES WITH CANDLEWICK
FIVE WISHES is one boyβs journey from childhood to adulthood. It is a story about learning to accept the things we can changeβ¦and the things...
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STEADY BEAT WITH TOKYOPOP
STEADY BEAT is an LGBTQ YA dramedy series about sisterhood, family, and of course, romance! Nominated to the YALSA Great Graphic Novels for Teens list!
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CHILDREN’S ILLUSTRATION
LET'S MAKE MAGIC!
PRINTING BLUELINES for INKING
Back in the Ancient Days (before computers), animators, cartoonists, and architects used to use something called non-photo blue pencil. You sketched your underdrawing in blue and then you drew your final lines in black over the blue. Then, when you went to Ye Olden Xerox Machine and made a copy...
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CAMERA CONVENTIONS in GRAPHIC NOVELS
In THEATRICAL vs. CINEMATIC STORYTELLING, I mention a lot of things like "zoom," "pan," "establishing shot," etc, which are terms typically used to direct cinematography in movies. While there aren't any "cameras" in comics, the artist is still both director and cinematographer: they direct the shots, understand...
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CINEMATIC vs THEATRICAL STORYTELLING in GRAPHIC NOVELS
What do I mean by "cinematic" and "theatrical" storytelling? Before the advent of moving film, people mostly saw plays on a stage. The theatre! You were in a fixed seat with a fixed stage. The only things that moved were the actors, the sets, the costumes, and maybe the lighting...
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