HEY! IT'S GREAT TO SEE YOU!

You can call me Rivkah. I write and illustrate graphic novels for teens and tweens, often tackling topics that can be difficult to talk about: the loss of a parent, estrangement, discovering ones identity, etc. But I also love to write about magic , and sometimes, I mix them; magical realism presents real-life dilemmas in ways that make them easier to look at by observing them through a lens of wonder.

STEADY BEATβ€”my LGBTQ teen dramedy series about coming out, sisterhood, family, and of course, romanceβ€”was nominated to the YALSA Great Graphic Novels for Teens list. I've been published in instructional books and children's magazines, write tutorials, articles, and reviews, lead a brilliant community of children's illustrators and graphic novelists, teach workshops, and help people pitch their own kidlit GNs, too!

Currently, I am working on a graphic novel about Creative Writing with First Second as well as a graphic novel with Candlewick about wishes, family, and learning to let go of someone you love. I'm making plenty of magic, and I hope that I can help you make magic one day too!

GRAPHIC NOVELS

CREATIVE WRITING WITH FIRST SECOND
Project Numero Uno withΒ FIRST SECOND is supposed to be TOP SECRET, so shhhhh! Don’t tell anybody! But I CAN tell you it's a graphic novel about creative writing, and...
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FIVE WISHES WITH CANDLEWICK
FIVE WISHES is one boy’s journey from childhood to adulthood. It is a story about learning to accept the things we can change…and the things...
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STEADY BEAT WITH TOKYOPOP
STEADY BEAT is an LGBTQ YA dramedy series about sisterhood, family, and of course, romance! Nominated to the YALSA Great Graphic Novels for Teens list!
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CHILDREN’S ILLUSTRATION
Visual Portfolio, Posts & Image Gallery for WordPress

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LET'S MAKE MAGIC!

PRINTING BLUELINES for INKING
Back in the Ancient Days (before computers), animators, cartoonists, and architects used to use something called non-photo blue pencil. You sketched your underdrawing in blue and then you drew your final lines in black over the blue. Then, when you went to Ye Olden Xerox Machine and made a copy...
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CAMERA CONVENTIONS in GRAPHIC NOVELS
In THEATRICAL vs. CINEMATIC STORYTELLING, I mention a lot of things like "zoom," "pan," "establishing shot," etc, which are terms typically used to direct cinematography in movies. While there aren't any "cameras" in comics, the artist is still both director and cinematographer: they direct the shots, understand...
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CINEMATIC vs THEATRICAL STORYTELLING in GRAPHIC NOVELS
What do I mean by "cinematic" and "theatrical" storytelling? Before the advent of moving film, people mostly saw plays on a stage. The theatre! You were in a fixed seat with a fixed stage. The only things that moved were the actors, the sets, the costumes, and maybe the lighting...
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